Tuesday, September 04, 2007

First Impression: Blue Dragon

While I don't have endless sea of thoughts flowing through this young/old brain of mine, it is just that I am bored and can't sleep. So here I am, rather then sleeping I am up and writing. Typing. You get the drift.

Anyway, onto the main event of this morning writing session. Gaming... that's what I feel like setting my sights on and just hack away and type up a storm. I mean, why not? Surely this is an improvement over such wonderful topics like work and life and responsibility.

What shall I go on about? What game will I attempt to write about in hopes to convey my interests or lack thereof? There have been a few games that I have played lately, but there is one that stands out for me.

Blue Dragon.

It has been what has been keeping me busy (why I am not playing it now is beyond me... or is it?) lately, well whenever I turn my XBox 360 on anyway. Truth be told, I've been fearful about using it too much, for fear that it will one day present to my fragile eyes those dreaded red rings of death.

I've only put in about 10 hours or so thus far, but so far I am generally impressed with the game. It definitely plays a lot like Dragon Quest and because of the character designs, I even tend to think I am.

And that is something I kind of like, I mean I can appreciate the old school style that the game carries. It is nice and refreshing, considering how complex video games can be these days. Man, do I sound old saying that or what?

Honestly though, while it is a fairly good game, Blue Dragon just isn't a Final Fantasy. Is it the XBox's answer to Final Fantasy? Sure. When the only choices on the XBox as far as Final Fantasy games are concerned are FFXI, anything could easily qualify as the "answer."

The characters themselves are ok, as goes the story as well. Neither of them stand out all that much and its seems expected for the player to be able to connect with the group with very little background story to fill in the blanks. Maybe it'll be spelt out more later in the game, which I am hoping for, but as of right now there isn't really much to go with.

One thing to me that I am finding oddly addictive is the ability to chose a class and power up your Shadow. Why is it so? I can't really say for sure yet, but it has been for me. What makes it interesting is the ability to mix and match up abilities to make up a balanced fighting (or healing) machine.

Overall?: This is definitely a game that I will see to the end, if for nothing else because of the fact of the people behind of the game. I respect everything that they have done for RPGs and yes, Final Fantasy probably couldn't be the monster of a series it is today without them.

3 comments:

hatsumi said...

I was talking to someone else about this game...because I couldn't play it. =( He told me that it was kinda easy for an RPG, but I reminded him that it WAS made for the 360 and most 360 owners don't typically play this style of game. (My elitist attitude is showing there...sorry. =/) Is it true that the magic spells and summons are stupidly powerful? I'm looking forward to playing this game, even if it is just good. I enjoyed the demo and I like the soundtrack. Music and games go hand in hand for me. I wonder, though... By the time I get my 360 fixed, I'll have this game, Eternal Sonata, AND Halo 3. This will be problematic at best. ;-)

KO! said...

The spells are pretty powerful and usually don't require much of a charge for that matter. The Shadows themselves hit pretty damn hard too, so battles really aren't even a challenge (so far anyway).

I am looking forward to Halo 3 and Eternal Sonata. I think I may even try Halo 3 on XBox Live, just so I can get my ass handed to me in an instant. :(

By the way, so you're a Chrono Trigger fan too, huh? Same here. Honestly though, I am still waiting for that bugger to get out on GBA...

hatsumi said...

Mmm... Chrono Trigger. I love that game. ^^ I think I've played it through at least five times... It's one of those games I want to play again and again, but with so many games coming out these days, it's hard. No time. Sometimes I miss the late 90's. There weren't as many games, so you had time to play the ones you had more than once. Games were also designed to be replayed. Nowadays, it seems games CAN be replayed, but there isn't as much incentive to do so.